Technology Trends: Open Content

Discuss the disadvantages of using each marketing tool at your healthcare system and location.
April 29, 2020
The problem statement you have developed (e.g., “The problem I will address in this study is…”) What are the “symptoms” of the social issue? What does it “look like”? What are the conflicts that exist regarding this issue? What are the interests, rights, and values of all parties involved with the social issue? What are some potential ethical dilemmas involved with the social issue? How has the social issue developed? What are some possible causes? Why is the social issue important to investigate?
April 29, 2020

Technology Trends: Open Content

The Horizon Report released by the New Media Consortium and EDUCAUSE Learning Initiative reports on trending technologies in education. In the 2010 edition, the authors identify six technologies that they feel are within six years or less of entering mainstream use in education. Identified in the report are mobile computing and open content likely to enter the mainstream within the next two years, electronic books and simple augmented reality within the next four years, and gesture-based computing and visual data analysis within the next six years. Of these, open content appeals to me the most. It appears to offer the most potential to help the most educators and students around the world. The purpose of this post is to provide a concise discussion of this technology and its possibilities for use in education. The term open content is believed to have been coined by David Wiley in the 1998 (Wikipedia, 2011). While Wiley was not just talking about education materials when he coined the phrase, his vision was content that was freely available for modification, use, and redistribution ...  

The Horizon Report released by the New Media Consortium and EDUCAUSE Learning Initiative reports on trending technologies in education. In the 2010 edition, the authors identify six technologies that they feel are within six years or less of entering mainstream use in education. Identified in the report are mobile computing and open content likely to enter the mainstream within the next two years, electronic books and simple augmented reality within the next four years, and gesture-based computing and visual data analysis within the next six years. Of these, open content appeals to me the most. It appears to offer the most potential to help the most educators and students around the world. The purpose of this post is to provide a concise discussion of this technology and its possibilities for use in education.
The term open content is believed to have been coined by David Wiley in the 1998 (Wikipedia, 2011). While Wiley was not just talking about education materials when he coined the phrase, his vision was content that was freely available for modification, use, and redistribution …

 


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